In this week’s High Score Business, our writers discussed topics they each find most appealing to themselves.
Post #1: Feminism and the Video Game Industry: Mr. Shiver debunked the myth that video games is a boys-only activity. Dorito’s survey showed that the women play just about the same percentage of games men do. Because of the ill foundation of how games were first introduced, characters like Lara Croft lurked in the industry as objects rather than characters. From an analytical standpoint, due to the growth of female gamers, perhaps it may be smart for game developers to shift towards building games for a female audience for additional industry growth.
Post #2: In “LEGO: Success Made Simple”, Mr. Shiver discusses the trouble LEGO went through nearly a decade ago and how recent co-branded products like the companies successful video games releases have helped expand the value and consumer enjoyment of their products, resulting in an increase in brand value.
Post #3: Competition Within Mobile Gaming: In this post, Mr. Scheffler discussed the growth of mobile gaming. Companies like Zynga or Facebook are profiting significantly through social media games, meanwhile companies like EA are actually shutting down their social segments due to the failure of SimCity Social.
Post #4: Brand Loyalty: Mr. Collin wrote about the importance of brand loyalty. Successful companies recognize that the brand name is just as important as the product functionality in terms of sales.
Post #5: The End of an Era?: In this post, Mr. Yang discussed the recent downturn in console sales within the game industry. However, this downturn is offset by the drastic increase in mobile games and open source crowdfunding games such as Double Fine Adventure. Although seemingly like a recession for games, the video game industry is actually in its best times yet. As the game industry continues to grow, it will also change along with what the customers want. Much like all changes in any industry, some people may suffer, but over time, everyone will benefit.
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